Location and dates

Fira Barcelona Gran Via

20-22 JANUARY 2025

iGaming

iGaming Sector

iGaming is moving at an unstoppable pace and ICE 2025 is the only place to keep up

iGaming is the fastest moving sector in gaming and ICE 2025 is only place to engage with a global audience of suppliers, operators and regulators.

Online gaming is the fastest growing sector of gaming, with revenue set to hit $217.1bn by 2018. And there’s plenty more room for expansion.

While igaming is widespread in Europe, there’s still opportunities in countries such as France and Finland, while it’s only available in 8 US states. As states such as New York eye up igaming in 2024, ICE 2025 is the platform for the future.

ICE is the world’s leading gaming event, with innovators showcasing their work in February 2025. You’ll hear from games developers, platform providers and new games never before seen.

Leading executives from igaming will discuss the latest industry trends, whether that’s on the show floor or at ICE VOX, creating the perfect opportunity to get an edge over your competition. You’ll learn about new products, regulatory trends, marketing strategies and more.

In such a vibrant vertical there’s a lot going on, but these trends are worth understanding ahead of ICE 2025.

In such a vibrant vertical there’s a lot going on, but these trends are worth understanding ahead of ICE 2025.

Live dealer games

The live dealer casino market is diversifying, and it’s not just traditional table games streaming from studios today. There’s unique game formats to consider, and omnichannel setups with tables broadcasting from the casino floor, as well as new competitors emerging.

Virtual reality:

You can stream casino games live, or you can walk through a virtual environment thanks to virtual reality technology. iGaming is growing from a solitary experience to one that looks to replicate in-person gaming, thanks to VR specialists in the industry.

Crash games

Could this be the game that topples slots as the most popular igaming title? Crash games have a long way to go if they’re to become that prominent, but the rapid rise across established and emerging markets suggests these games aren’t going anywhere.

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