Fira Barcelona Gran Via,

18–20 January 2027

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2026 Safer Gaming Workshop Agenda

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19 Jan 2026
    • WGF Keynotes
    • World Regulatory Briefing
    • Casino Leaders Conference
    • Innovating Lotteries Conference
    • Sport Leaders Conference
    • Cybercrime & Fraud Workshop
    • Entering New Markets Workshop
    • iGaming Customer Journey Workshop
    • Safer Gaming Workshop
    As competition ramps up, both online and land-based gaming face new challenges worldwide. Bally’s Las Vegas represents a once-in-a-generation opportunity to redefine the heart of the Strip. With the a ...
20 Jan 2026
    • WGF Keynotes
    • World Regulatory Briefing
    • Casino Leaders Conference
    • Innovating Lotteries Conference
    • Sport Leaders Conference
    • Cybercrime & Fraud Workshop
    • Entering New Markets Workshop
    • iGaming Customer Journey Workshop
    • Safer Gaming Workshop
    DAZN, the world’s leading sports entertainment platform, is transforming how fans experience sport. With the FIFA World Cup 2026™ expected to surpass $35 billion in global sports betting activity, and ...
21 Jan 2026
    • Safer Gaming Workshop
     
    • Safer Gaming Workshop
    Enter the intersection of behavioural science, UX design, and data-driven messaging. This session focuses on how operators can deliver clear, supportive, and effective interactions that genuinely help ...
    • Safer Gaming Workshop
    In physical venues, player support relies on human judgement, observation, and in-person communication. This session focuses on training frontline staff to recognise behavioural and emotional signals, ...
    • Safer Gaming Workshop
    As gambling products, customer behaviour, and regulatory expectations evolve, traditional safer gambling tools and compliance-led approaches are reaching their limits. This session is designed to help ...
    • Safer Gaming Workshop
    Explore how gaming products can teach and reinforce self-regulation, awareness, and resilience — embedding risk literacy and emotional control directly into the player journey — both online and in mar ...